Devlog Entry 5: Technical Satisfaction, But…
Backdoor » Devlog
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September 22, 2024
I'm happy with what I've achieved technically, but there are a few areas I need to work on:
- I'm not good at writing or storytelling.
- On the other hand, I really enjoy working on lighting and composition (level design). So, I'll focus more on these aspects and keep working on GPP (Gameplay, Presentation, Polish).
I also noticed that some elements from previous projects, like the remote map system, the drone from ProjectID, and the camera visualization from Darkhide, still haven't been integrated. They're still on the to-do list.
Spoiler alert : They have sadly never been integrated
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Backdoor
A single player infiltration game with dark and intriguing atmosphere story.
More posts
- Update 1.3 : New music and new sound design69 days ago
- Devlog Entry 7: Simplifying to the MaxOct 22, 2024
- Devlog Entry 6: Clear Objectives and Final TouchesOct 22, 2024
- Devlog Entry 4: Lack of EngagementOct 22, 2024
- Devlog Entry 3: Robot Dog and AIOct 22, 2024
- Devlog Entry 2: Struggling with FocusOct 22, 2024
- Devlog Entry 1: Focusing on Gameplay Over GraphicsOct 22, 2024
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